This is the first of 11 One week sprints for my Game Development course.

The goal of this sprint series is to develop and hone skills in rapid-prototype design and level/concept designs. We are given a prompt and have to at least build an MVI (Minimum Viable Interaction) prototype within a week.

The prompt for this sprint is Adjective-Noun: where we use an Adjective-Noun generator, roll for 10 random pairs and pick a result to design and build a prototype around.

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